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Version: bleeding-edge 🩸

Générateur de vignettes

How to use the Thumbnail Generator tool in nanos world Forge

Thumbnail Generator creates high-quality PNG images of your Static or Skeletal Mesh assets for use in nanos world. This tool also supports generating thumbnails with transparency and processing multiple assets in bulk.

How to Use

  1. Select a profile class from the dropdown (Static Mesh or Skeletal Mesh)
  2. Add the profile to your list using the Add button and select the created profile
  3. Fill in the meshes of the profile in the details panel
  4. Move the camera in the viewport to frame your asset correctly. You can also adjust the camera position and rotation in the details panel under the settings.
  5. Edit the thumbnail settings (see below)
  6. Click Generate Thumbnail(s) and choose your output folder

Profile Classes

  • Static Mesh Profile for generating thumbnails of Static Mesh assets
  • Skeletal Mesh Profile for generating thumbnails of Skeletal Mesh assets

Settings

ParamètreDescription
View LocationThe camera location in the viewport
View RotationThe camera rotation in the viewport
Render Target SizeThe size of the render target for the thumbnails
Show Only Output ActorWhether to show only the output actor in the viewport
Post Process MaterialApplies a custom post-process effect to the render

Transparency Support

For rendering thumbnails with transparency:

  1. Set Post Process Material to PPM_TranslucentThumbnail
  2. If not visible, enable Show Plugin Content in Content Browser settings
  3. Check the Show Only Output Actor option