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Basic HUD (Canvas)

How to add a basic HUD using Render's Canvas features, to display the character's Health and Ammo character's Health and Ammo

Basic HUD (HTML)

How to add a basic HUD using HTML + JavaScript + CSS to display the character’s Health and Ammo based on CS:GO HUD

Basic HUD (React)

How to add a basic HUD using React to display the character's Health and Ammo.

Monster Truck

How to create a Monster Truck using the Vehicle system

Play as Prop

如何使用角色模拟道具附身。 这可用于道具躲猫猫游戏模式!

Prop Shooter

这段示例代码修改了武器,使其发射道具而不是普通子弹

Sandbox Game Mode

Learn how the Sandbox Game Mode works and how to extend and integrate with it through scripting

Spawn Menu

How to extend and use Sandbox Spawn Menu

Weapon Flashlight

这段示例代码将光源附加到武器上,来制作一个手电筒配件。

Weapon Scope

这段示例代码展示了如何将自定义瞄准镜网格体附加到武器上,并使其作为真正的瞄准镜工作。

工具枪

如何为 nanos world 创建新的工具枪

烟花

How to create a Firework-shooter weapon using the Fireworks Particle Effects Asset Pack from our Vault!

绘制网格

How to use the new Material customization methods available to use

透视和高亮显示

这段示例代码展示了如何设置 Actor 在墙后被高亮显示,或者始终保持高亮显示!

道具雨

如何制作一种当角色进入触发器时,道具(盒子)从天而降的下雨效果

重力枪

How to create a simple Gravity Gun to move Props around

How to create a simple and automatic door when Characters move in

额外功能

沙盒游戏模式的一些额外功能和概念