🍀 Assets
Retrieve Assets Data from Asset Packs
Retrieve Assets Data from Asset Packs
nanos world Assets Development Kit - ADK
All you need to know about Assets
How to correctly import custom Models into nanos world
How to extend and use Sandbox Context Menu
Learn how to Create and Import custom Assets into nanos world
How to create and export maps from Unreal to nanos world
List of all assets included in the default nanos-world Asset Pack, which can be used without any download
Default Materials and it's Parameters
Default nanos world Particles and it's Parameters
Default nanos world Weapons and it's Parameters
Some extra features and concepts of the Sandbox Game Mode
How to create a Firework-shooter weapon using the Fireworks Particle Effects Asset Pack from our Vault!
Forge tool that transforms foliage actors into Lua table representations
How to import Mixamo animations into nanos world
How to create custom Character Locomotion Animations
Configure how Forge formats the Lua code it generates
Forge tool to quickly identify materials by clicking on them in the viewport
How to create a Monster Truck using the Vehicle system
Forge tool that converts Unreal Engine blueprint assets into Lua tables
How to use the new Material customization methods available to use
Forge tool to place actors in your map and export them to Lua code
Forge tool that converts Static Mesh actors into Instanced Static Mesh actors
How to assign custom animations to nanos world base Skeleton
Learn how the Sandbox Game Mode works and how to extend and integrate with it through scripting
Learn how to Create and Import custom Assets into nanos world
Learn how to set up and use Forge, the experimental toolset for creating assets in nanos world
How to extend and use Sandbox Spawn Menu
Forge tool that converts static mesh actors into foliage types
How to export and use Static Meshes from Unreal Engine
Forge tool that creates high-quality PNG thumbnails for assets
How to create new Tool Guns for the Sandbox game-mode
How to create your own Vehicles
How to add Unreal Water in your Level and seamlessly integrate it with nanos world
How to create custom Weapon Reload Animations
This sample code shows how to attach custom sights meshes into a Weapon and work as real scopes.
How to create your own Weapons
List of whitelisted Unreal Engine plugins in nanos world